Summary
Pattern Comparison
| Pattern | When to Apply | Strengths | Caveats | Common Use Cases |
|---|---|---|---|---|
Strategy | Conditional branching | High flexibility and testability | Can lead to many small classes | Discount processing, algorithm switching |
State | When state transitions are involved | Clear state separation | Overkill if states are minimal | UI modes, business workflows |
Command | When command history is needed | Supports Undo/Redo | Command objects may proliferate | Text editors, operation tracking |
Chain of Responsibility | Linear flow of conditional logic | Great separation and extensibility | Risk of unhandled cases | Validation, middleware chains |
Interpreter | Complex, configurable conditions | Extracts logic as external rules | Can become complex to implement | Rule engines, DSLs, search expressions |
Choosing the Right Pattern
- Use
Strategyfor simple condition-based behavior switching - Choose
Statewhen the logic depends on internal state transitions - Apply
Commandto encapsulate operations and enable reusability - Use
Chain of Responsibilitywhen you want to process handlers in sequence - Go with
Interpreterwhen conditions are dynamic and rule-based
Team Discussion Snippets
- “This condition block looks messy—let’s extract it into a
Strategyso it’s easier to test.” - “Since the behavior depends on state, wouldn’t a
Statepattern make things clearer?” - “We’re repeating similar logic—why not wrap it as
Commandand add undo support?” - “These checks feel sequential—maybe a
Chain of Responsibilityfits better here?” - “If the logic flow is fixed, chaining handlers sounds ideal using
Chain of Responsibility.” - “This if-tree could be declared as rules—we might want to implement an
Interpreterhere.”